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Monday, October 8, 2007

Dojo Update: Zero Suit Samus' Special Moves

It took them three months, but we finally get Zero Suit Samus' Special Moves. Was there any particular reason why this was delayed for so long? Probably not, considering all the stuff that came after ZSS' profile, it was probably just a victim of circumstance.



Standard Special, Paralyzer. We've already seen this, and it looks to stun opponents just like in Zero Mission. The gun is even used with ZSS' down smash.


Another rather obvious one was the Side Special, Plasma Whip. It looks to have decent range, and the spark at the tip is apparently quite powerful.


This is a bit more interesting. The Up Special, Plasma Wire, can actually be used to pull down opponents who are right above you. If it works on not-completely-solid platforms, there's a bit of extra fun.

Both the Side and Up Specials can be used for the Tether Recovery, giving them an important extra use.

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