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Thursday, October 11, 2007

Dojo Update: Sonic's Special Moves

Following up on yesterday, we get a look at most of Sonic's Special Moves.



Side Special is, of course, the Spindash. The most interesting aspect seems to be the fact you can jump while dashing, cancel out, and then dash again in the air.



Down Special is...also Spindash. Okay, "Spin Charge". The difference between this one and the other one is definitely power, as the side one is for zipping around, and this one would probably be for plowing through opponents.



Up Special is the Spring Jump, which looks like quite an effective recovery. Even more fun: do it on solid ground, and the spring stays around for others to jump on.

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