Thursday, August 2, 2007

Dojo Update: Castle Siege

Considering yesterday's update, I was convinced that the Castle stages we had seen so much of would end up being generic Fire Emblem locales rather than a stage from any game in particular. I guess I was right.

Castle Siege is an interesting concept: you start out on top of the castle, and then eventually fall into a chamber within the castle.

Those statues are breakable, too. And look: you're being watched. I sure hoped those knights payed: like hell am I doing this for free.

And then the floor breaks again! Where do they go? Nobody knows - yet. But apparently this 'underground' is worthy of secrecy (maybe it pops up more than once in the game?)

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