Finally, finally, it comes to a close!
Previous characters:
Little Mac
Diddy Kong
Anyone from Mother 3
King Dedede
Captain Olimar
Anyone from Advance Wars
Geno
Krystal
Ridley
Ike
Isaac/Felix
Ray
Bowser Jr.
Deoxys
Samurai Goroh
Meowth
Sigurd
Balloon Fighter
R.O.B.
Windwaker Link
Mike Jones
Lololo & Lalala
Jill
Lucario
Midna (& Wolf Link)
Takamaru
Elite Beat Agents/Ouendan
Black Shadow
Lyndis
Mach Rider
Sukapon
Anyone from Pro Wrestling
Stafy
Muddy
King K. Rool
Jeff, Paula, Poo
Lip
Toad
Wolf MacDonald
Donkey Kong Junior
Dark Samus (Metroid Prime 2)
Since Metroid’s return a few years ago, Samus has acquired not one, but TWO evil duplicates (the first being SA-X in Metroid Fusion). However, of the two bizarre Samus (Sami?), Dark Samus is the well-recognized, and also the one with the most interesting possibilities as a character.
Now, the less creative of you may cry out “SAMUS CLONE”, but then it would be evident that you don’t know anything about the character. Dark Samus does share most of Samus’ abilities, but it also has plenty of it’s own to create at least a Luigi-esque character. For example, Dark Samus can teleport, shoot phazon particles, create barriers, and cloak itself.
So, while Dark Samus isn’t my first choice for the first non-Samus Metroid character, I wouldn’t be disappointed with its presence, either.
Reality: Trophy
Majora/Skull Kid
We may have moved on from the N64-era of Zeldas, but that doesn’t mean all its important characters are off-limits. If one had to choose another villain in the series, the villain from Majora’s Mask would be a good idea.
What this character would do would probably be up to the imagination of the designers. However, I could imagine a character who dances around the stage, stopping only to blast opponents with the evil magic of Majora’s Mask. He could definitely be a powerful, and creepy, force to be reckoned with.
Reality: Sticker
Fawful
Fawful is just awesome. For the uninitiated, Fawful is the sidekick to the main villain, Cackletta, in the GBA RPG Mario & Luigi. However, Fawful has grown his own cult following, based mainly around his hilarious Engrish-parody quotes (“I HAVE FURY!!!”)
He’d definitely be a goofy (and probably be annoying) character, but he’d be an incredible amount of fun. Strangely enough, he was one of the first characters yelled out by reporters who saw the first E3 trailer.
Reality: Fink Rats gave him jack squat!
Chibi Robo
MORE ROBOTS. Yes, Chibi Robo here is rather small, but he can do so much with household items. Toothbrushes and Coffee mugs become deadly weapons in his possession, and he also has a laser that can be used if common object power just isn’t enough.
Seriously, though, this small but loveable game has a modest following and a cute protagonist with the possibility for cute originality. He’s probably not at the top of anyone’s list, but you’d have to be a cold Nazi assassin to say no to this completely.
Reality: Plenty of trophies AND stickers. Lots of love for the little robot, even if it isn't playable
Another Fire Emblem Character
There’s been many brought up, and despite not having the same level of attention as the ones higher on this list, I thought they would be worth mentioning anyway. The list includes: Sheeda and Oguma (from the original NES game), Celice (from Seisen no Keifu), Hector and Eliwood (From the first US GBA game), the Black Knight (from Path of Radiance, seen above), and Sothe and Micaiah (from the upcoming Goddess of Dawn).
Reality: Marth is all they needed, I guess
Vaati (Zelda: Four Swords, Four Swords Adventure, and Minish Cap)
Vaati had his own little trilogy over the course of 3 years, all of which were developed by Capcom. I guess being a recurring Zelda villain who isn’t Ganon nets you some recognition. He could possibly be a good choice, especially for those who like magic in their fighting games.
Now, Vaati, like Ganon, has two forms. The child-like humanoid form would be the one you would normally play as. However, much like people want Ganondorf to do, Vaati’s Final Smash should involve him turning into his monstrous bat/eye/dark evilness form. In that way, he’d actually a good counterpart to Ganondorf.
Reality: Nothin'! Nothin' at all!
Demiru (Tomato Adventure)
Tomato Adventure’s real claim to fame is that it is technically the precursor to Mario & Luigi. They were made by the same company (AlphaDream), featuring similar gameplay mechanics, art style, and love of edible-plants-as-a-plot-device. Even so, the characters in TA are distinct enough to earn a bit of respect beyond that.
Demiru is the plucky young rabbit-like protagonist, and like most has to rescue the love of his life from an evil monarch, who happens to be a tomato. During Demiru’s quest, he obtains a number of ‘gimmicks’, weapons that require you to perform certain tasks in order to cause the most damage (see the Paper Mario influence?) These tools could easily be put into Smash Bros., and make a fun character. He’s also the second character in this list that uses yo-yos as a weapon, but unlike Mike Jones, his are at least cool, super yo-yos. His Final Smash could even involve the use of his gigantic Tomato Robot.
He’s really not the most likely Japanese-only character to appear, but he did appear on Toukouken! Twice (plus, the Tomato Robot got a vote, too). Plus, he looks fun enough, so there’s my justification.
Reality: Also nothin'
Excitebike
Now here’s a wacky idea: how about one of Nintendo’s signature motor bikers as a character? Yes, he would definitely still be riding the bike. I told you it was wacky.
I see definite potential in this. I mean, there is the inherent awesomeness of beating people up while riding a motorbike, and the fact that we have never seen before. There is also the inherent awesomeness of beating people up with something we have never seen before.
In any case, it seems that Excitebike crawls its way into making appearances all over the place. Hell, the thing was even considered to be used in Melee before they settled on the Ice Climbers. There’s always a chance.
Reality: The excitement of the bike will only occur when you grab an Assist Trophy
Sky Skipper
I know what you’re thinking: Who? What? Where? When? Why? I think I can answer the first two. The rest are just out of the realm of possibility…and sense.
Sky Skipper was one of Nintendo’s earliest arcade games, before Donkey Kong rocketed them to fame. One connection between the two games is that they both involve gorillas: in this game, your daredevil pilot must save the royal family by dropping bombs on angry apes. Pretty high concept…for the time. But back in that time, Ms. Pac-Man was the height of innovation.
But really, it isn’t because Sky Skipper is adept at performing mini-Pearl Harbours on apes that he might make a cool addition to the Smash Bros. line-up. Nope, much like Mr. Game & Watch, Sky Skipper could represent a whole section of Nintendo’s history…specifically, their pre-DK arcade games. Plus, you could always pretend he still thinks its World War 2. That might be worth some chuckles.
Reality: Apparently too old, even for them
And finally…
Tingle (Zelda series)
I’m going to take flack for this one.
Look, how Brawl come out three years ago; Tingle would definitely not be here. But one thing happened recently that made him a much more viable (and entertaining) choice: he got his own game (in Japan only, of course.)
And this game, called Tingle’s Freshly Picked Rupee Land, changed him from a bizarre, out-of-place character in the Zelda universe to a Wario-like joke character. The game gave him an origin and tons of hilariously bizarre technique possibilities. While before, Tingle only flew around on balloons and made maps (and sometimes tossed bombs), now Tingle has the power of economy on his side (not just shooting rupees, but also paying other people to fight for him (if they could implement that into the game, I would be surprised and amused). There’s so much possibility for silliness, he just appeals to me much more than ever.
Of course, it would also be funny for him to be in the game for the Western reaction alone.
Reality: Assist Trophy!
WE HAAATESSSSSSSS IT FOREVEERRRRR
Tuesday, June 12, 2007
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